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  • Ryohei Nakatsu; Matthias Rauterberg; Paolo Ciancarini
    978-981-4560-50-4
    2017
    Edition 1
    • First major reference work presenting a comprehensive overview to the field of games and entertainment technologies
    • Covers many different topics in games and entertainment which are interdisciplinary, this includes technology, design/art, and sociology
    • Organized to cater for students, academics and professionals from diverse scientific and engineering communities
    • Written by foremost experts from the field
    • Includes supplementary material: sn.pub/extras

    €1,700

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