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  • A Commodore 64 Retrospective
    Roberto Dillon
    978-981-287-341-5
    2015
    Edition 1
    • Accessible but detailed writing style makes the book suitable for a wide range of readers, including academic researchers focusing on the history of computing, amateurs and the general public
    • Provides essential explanations of what made the VIC-II and SID chips unique, including the basics of their operations and programming
    • Traces the evolution of several gaming genres, like RPG, Adventure, and Platformers on the C64
    • Analyzes the first generation of game engines, including an introductory tutorial to the much-loved 'Shoot 'Em Up Construction Kit' (SEUCK)
    • Includes supplementary material: sn.pub/extras

    €180

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