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  • Rae Earnshaw
    978-3-319-58121-7
    2017
    Edition 1
    • Demonstrates the use of digital technology to assist the artist and designer in creativity and implementation
    • Includes a number of Case Studies written by specialists in the various areas in order to illustrate aspects of implementation and the lessons learned
    • Presents how augmented and virtual reality techniques can be used to interact with art works and designs and also how to preview them before they are finalized and implemented
    • Includes supplementary material: sn.pub/extras
    • Includes supplementary material: sn.pub/extras

    €110

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