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  • Theory and Praxis
    Kostas Karpouzis; Georgios N. Yannakakis
    978-3-319-41316-7
    2016
    Edition 1
    • Explores theory and practice on how to induce, measure and utilise emotion in gaming environments
    • Elaborates on measuring emotion for richer learning, assessment and entertainment experiences
    • Includes examples and proposed techniques used to adapt games to player emotion and experience
    • Demonstrates application-based emotion representation and adaptation: from low-level sensing at home and in the classroom to intrusive devices in medical applications
    • Includes supplementary material: sn.pub/extras
    €280 €252
    10% OFF

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