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  • Foundations, Concepts and Practice
    Ralf Dörner; Stefan Göbel; Wolfgang Effelsberg; Josef Wiemeyer
    978-3-319-40612-1
    2016
    Edition 1
    • Aims at students, game developers, and users of serious game technologies
    • Covers the creation, runtime context, evaluation, and various economic aspects of serious games
    • Includes a structured description of 37 actual serious games
    • Prepared by editors and authors with a variety of backgrounds, including computer science, sociology, economics, psychology, and game development
    • Includes supplementary material: sn.pub/extras

    €419

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