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Community in Performance, Gaming, and the ArtsCarolyn Ownbey; Catherine Quirk978-3-031-47312-82024 Edition 1
- Examines how the arts, culture, and entertainment industries have adapted to a majority virtual world
- Includes an international line-up of contributors and case studies that will appeal to a global audience
- Highlights the ways that the arts have been uniquely leveraged during COVID to create communities of support
€220 €19810% OFF