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  • Benjamin J. Abraham
    978-3-030-91705-0
    2022
    Edition 1
    • Comprehensively measures the carbon footprint of digital games industry through game development, distribution, and play
    • Intervenes in debates around games powers of persuasion and their ability to catalyse climate consciousness in players
    • Provides practical actions that the digital games industry can take to reduce its climate impact and carbon emissions

    €200

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