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  • How Technologies Will Change Sports in the Digital Age
    Sascha L. Schmidt
    978-3-030-50801-2
    2020
    Edition 1
    • Forecasts the effects of robotics, bioengineering, machine learning, and virtual reality on sports
    • Discusses a range of technological innovations in the sports industry
    • Examines the technological transformation of athletes’ performance, sports consumption, and business models

    €100

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