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  • Using HTML5, JavaScript, and WebGL2
    Kelvin Sung; Jebediah Pavleas; Matthew Munson; Jason Pace
    978-1-4842-7377-7
    2022
    Edition 2
    • Includes the details of effects and physics components that are essential to all game engines
    • Shows how the presented concepts support and inform game design technique
    • Source code can be downloaded from https://github.com/Apress/build-your-own-2d-game-engine-2e
    €125 €113
    10% OFF

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