Skip to main content

License single eBooks

Your results

Search and filter

Showing 1 - 1 of 1
0 eBooks €0

  • Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
    Adam Marrs; Peter Shirley; Ingo Wald
    978-1-4842-7185-8
    2021
    Edition 1
    • Explore the capabilities of the latest graphics hardware and APIs
    • Review a comprehensive collection of ideas, tips, and best practices for real-time ray tracing applications
    • Learn about real-time ray tracing, hybrid rendering, denoising & filtering, global illumination, and more
    • With advice from graphics experts at NVIDIA and top game developers in the game industry

    Open Access

Is this helpful?

Survey

Survey to collect feedback on the helpfulness of this page.

Survey

Survey to collect feedback on the helpfulness of this page.